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Andrew Paul
Andrew Paul
Storyboard Artist at 310 Artists
Los Angeles, United States Minor Outlying Islands

Summary

Andrew Paul has been working in the Video Game and Entertainment industries since 2005 with such clients as 20th Century Studios, EA games, HBO, Netflix, Amazon, Nike, Honda, Insomniac Games and many more. Andrew brings his knowledge and creativity of fine art, 3D, cinematography and video game backgrounds for the perfect synergy to tackle any project. Andrew ensures his work fulfills the creative goals of the director, crafting his artistic style to the director's vision, with both speed and precision, to inspire the client.

Skills

Concept ArtIllustrationStoryboarding3D ModelingTexturing

Software proficiency

Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Corel Painter
Corel Painter
ZBrush
ZBrush
Blender
Blender
Illustrator
Illustrator

Productions

    • Video Game
      City Builder
    • Year
      2010
    • Role
      UX Artist
    • Company
      Collision Studios
    • Video Game
      Battlefield 2
    • Year
      2005
    • Role
      QA tester
    • Company
      EA Games
    • Video Game
      Resistance 2
    • Year
      2008
    • Role
      QA tester
    • Company
      Insomniac Games
    • Video Game
      Ratchet & Clank
    • Year
      2012
    • Role
      QA tester
    • Company
      Insomniac Games

Experience

  • Sketch and Storyboard Artist at 310 Artists
    N Hollywood
    February 2017 - Present

    Sketch and Storyboard artist for various commercial and film productions.

  • Sketch and Storyboard Artist at Frameworks Inc.
    Los Angeles
    February 2017 - Present

    Freelance Storyboard and Sketch artist.

  • Scenic Artist at Mattel
    El Segundo, United States of America
    July 2015 - April 2016

    Scenic Artist building commercial sets, props, models, trade show booths and gallery displays to support brands including Barbie, Hot Wheels, Monster High and Fisher Price.